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Jetpack Controller

Jetpack Controller asset that I made for the VR game called "ICARUS PRIMA REGULA" .

I worked in this MC Games project as 3d sculpter-modeler and 2d concept artist. I used zbrush for digital sculpting, 3dsmax for 3d modeling and Substance painter for texturing and PBR materials.
Icarus - Prima Regula is an infinite runner shooter VR game mix in which player flies through procedurally generated spaceship corridors with a jetpack. Avoid obstacles or blow them up, purchase upgrades and go as far as you can in this simple but fast paced flight experience. What brought you to this spaceship and why it did exactly that, are yet to be discovered. Yet, something or someone is trying to prevent your escape but keep you flying.

Jetpack Controller

Jetpack Controller

Jetpack Controller